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Tales of zestiria characters
Tales of zestiria characters








However, do note that your character deal high damage while they are low on SC. SC is consumed by performing different actions and can be saved up by hitting enemy weak areas, not attacking the guarding enemies, using artes frequently, and using items which grant focus. You can check your characters’ initial SC anytime outside the battle. A character’s SC after a battle is over is called initial SC which can be replenished using snacks. Spirit Chain is basically the energy characters have to create combos in battle. In non-armatized state, damage-receiving character will have a chunk of HP stored as blue which can either represent the amount of HP which will be recovered over time or will instantly be transformed into HP. Human characters that are capable of armatization can be revived by armatization, but you should consider initiating before a character is knocked out. Knocked out character can be revived automatically after the battle is won or using Life Bottles or Seraphic Artes. Once reached zero, the character knocks out. HP or Hit Points represent a character’s total health which is scaled according to character level. This guide covers everything you need to know about Tales of Zestiria battle system. Furthermore, these stats can further be boosted using various pieces of equipment, herbs, among other things. Tales of Zestiria Combat TipsĮvery character in the game has unique stats which are based on character level – some characters are able to level them higher than others.

tales of zestiria characters

Tales of Zestiria combat tips explaining Artes, Combos, Defense Techniques, Combo System, Spirit Chain and other battle mechanics.įor more help on Tales of Zestiria, read our Normin Locations, Crucibles of Malevolence and Discovery Points Locations.










Tales of zestiria characters